Showing posts with label Project A. Show all posts
Showing posts with label Project A. Show all posts

3/2/12

'Weekly' Wrapup

For the last week or so (time flys) I have been working on 3 game projects.

In one of my classes I am helping to design a game (call it Project A) along with the good people at 'Obscure Fish Studios'. I some how or another became the "lead design" on that one, which basically means ... more responsibility for the overall project. I set up a framework for a game design document and have been trying to get everyone to fill it up with different things.  I find that with the right amount of encouragement (I send out bulk text messages to the entire team) people will come through. Since I am not focused exclusively on a single aspect to the game such as Sound or User Interface, the majority of my time goes to making sure all the pieces fit together. Most recently I helped write out the text that will appear on the box cover of the game for presentation.