Showing posts with label Global Game Jam. Show all posts
Showing posts with label Global Game Jam. Show all posts

1/28/13

Less Than Three

Made for Global Game Jam 2013



The game is a central-defense game. You must defend your heart nodes against viruses and parasites. The lovable characters and their memorable quotes will touch even the strongest hearts... All of the directions are on the title page for easy access. During gameplay, you can reflect enemy (yellow) projectiles back at them. Defend your heart nodes or your core will be exposed! If you want more challenge, increase the game speed in the options menu!

3/2/12

'Weekly' Wrapup

For the last week or so (time flys) I have been working on 3 game projects.

In one of my classes I am helping to design a game (call it Project A) along with the good people at 'Obscure Fish Studios'. I some how or another became the "lead design" on that one, which basically means ... more responsibility for the overall project. I set up a framework for a game design document and have been trying to get everyone to fill it up with different things.  I find that with the right amount of encouragement (I send out bulk text messages to the entire team) people will come through. Since I am not focused exclusively on a single aspect to the game such as Sound or User Interface, the majority of my time goes to making sure all the pieces fit together. Most recently I helped write out the text that will appear on the box cover of the game for presentation.

2/6/12

Global Game Jam 2012


Recently I took part in the 2012 Global Game Jam at the MATC Downtown Campus. The GGJ is the world's largest game jam event, with hundreds of "Jam Sites" around the world. Teams meet up for the 48 hour challenge of building a game based on a specific theme given by the GGJ Theme Committee. The 2012 theme was the following image, not exactly what I was expecting.